Scrumpy: Card Cider is live (Scrumptious cider)
Update: Scrumpy: Card Cider has launched on Kickstarter and the campaign will run for 20 days. You may pledge for a copy of the game, or also commission a custom card illustration.
Our preview post below was published on April 1.
Scrumpy: Card Cider is a 1-4 players deck building and resource management game in which you play as the owner of a cidery. You must manage your orchard to get apples and wood that will allow you to produce cider in order to achieve the best reputation in your profession. It will launch on Kickstarter on April 4.
You start the game with a personal board featuring your cidery and a hand of five cards that can be used either as Workers or as the resources listed on the back of the card, if you discard them. Workers perform specific actions according to their profession (e.g. the presser will turn apples into cider, the woodcutter will harvest wood from the orchard, etc.). Resources on the cards include apples, wood, bottles and barrels, but you need to also manage the number of trees in your orchard and your coins supply.
The game is played over a maximum of five rounds, of four turns each. During your turn, you can perform one main action and an optional secondary action. Main actions include playing a worker from your hand to activate their action, recruiting a hireable worker from a public display and immediately putting them into play, or activating a special action from your cidery board by placing your own meeple there (the owner also has to work!).
You can use your secondary action to make a delivery of cider to one of the available locations in exchange for a specified reward (prestige, resources, etc.), sell a resource, or activate the secondary action of one of your Workers already in play. At any time, you can also fulfill a goal, either public or private, that will bring you prestige as well. At the end of the round, all workers in play are discarded and you draw back to a hand of 5, shuffling the discard pile into a new deck if necessary.
The game ends after five rounds or when one player has fulfilled enough goals and/or deliveries. You then calculate your prestige score by adding the prestige you won during the game, the points brought to you from the Workers you have hired, and summing up your resources.
In the solo mode, you are playing against an Automa. The Automa has a dedicated deck and draws four action cards each round. Two are always revealed, and the Automa picks one randomly after each of your turns. The Automa then carries out the listed action like a regular player, but never fulfills any goal. At the end of the game, the Automa scores according to a special table, depending on the chosen difficulty. You can also increase the difficulty by adding more powerful action cards to the Automa deck.
Is this the Publisher's Website? Well, whoever owns it needs to put in a little more work. 🙂
I confess to no particular interest in the game, but I really like the artwork - first professional work by Bernie Todd, says BGG. More of this style please!