Meeples and Monsters is live (Meeple defenders)
Update: Meeples and Monsters is live on Kickstarter and the campaign will run for 17 days. There is only one pledge tier that gets you a copy of the game.
Our preview post below was published on February 24.
Meeples and Monsters is a 1-4 player bag building and worker placement game in which you train warrior, cleric and knight meeples to defend their city from monster attacks. It will launch on Kickstarter on March 2.
In Meeples and Monsters, you'll be drawing meeples from a bag and placing them in various locations on the board to perform actions. You start with 7 basic meeples (peasants) and 3 corrupted villager meeples in your bag. On your turn, you draw 4 meeples and place them in the Tavern. The city of Rowan is divided in 4 districts: the Cathedral, the University, the Villages and the Castle. These map segments are being besieged by 6 monster cards and the monsters can be fought for points.
Each round is split in 3 phases: Development, Main phase, and Draw. In the Development phase, you place meeples on specific spots on the board in order to build a new action location, or gain a new meeple, or upgrade the meeples you have. To build a new building, you choose one tile from those available in the market and place it in its designated spot on the board. Once built, the building grants you a bonus.
In the Main phase, you place meeples from the Tavern in the Cathedral, the University, the Village or the Castle in order to gain warrior, mage, cleric or knight meeples. To fight one of the monsters around the city, you have to place meeples with a combined strength equal to or greater that the monster's strength value on the monster card. Basic peasant meeples only have a strength of 1, but upgraded ones are more poweful.
In the Draw phase, you replenish the quadrants with new monsters and add new meeples to the Tavern. When you draw the 'Dark Council Arrives' card from the monster deck for the third time, the end game is triggered. You now get the chance of fighting boss monsters that will earn you lots of points if you beat them. The player with the most points at the end, wins the game.
There is no information on the solo mode yet, other than that it will be designed by Mike Mullins.
Whoa! Meeples aplenty!