top of page
Writer's pictureZerbique

Freshly added to BGG, May 29, 2022

New games are popping up like mushrooms and it is time for me to make some broth out of them.

Image source: BGG

I’ll start with the one most likely to draw attention: Conqueror of Dune. This game focuses on the same old rivalry between the Houses for the control of Arrakis, and you’ll have to seize three locations by relying on clever card play and negotiation. I personally think the artwork is stunning, and a way more exciting and innovative rendition of the novel’s setting than, say, any recent Hollywood super-production from a hyped director. Unfortunately, it’s also completely unofficial and unlicensed, so if you want to play this game, your only option is to rely on the free PnP. By the way, this is from the same designer as Ragemore, so the gameplay may be a bit similar.

Image source: BGG

Another game about the dubious ability of spreading humanity in outer space and the struggles of power that ensue: Galactic Conquest. Once again, availability is uncertain; it’s listed by BGG as “print on demand”, but I don’t know where you can actually make that demand. Anyway, you’ll have little ships in the form of tokens that will allow you to fight for resources and, ultimately, take over your opponent’s base. All of this in a small tin box.

Image source: BGG

For a brighter take on future times, you may go with Sunshine City from Coffeebean Games, a roll ‘n’ write where you manage your workers and your resources to build a radiant metropolis. The game will appear on Kickstarter eventually.

Image source: BGG

Abstract lovers may prefer Space Fruit Tree, a tile-laying game with intriguing figures of light and weird-looking colorful spheres. The goal is to grow the largest space tree, and I guess you need to match adjacent numbers in order to place tiles – something that is reminiscent of A Gentle Rain. I have no idea regarding the availability of this game though.

Image source: BGG

And because SF also means pew-pew, we have Nova Burn: Tabletop Shmup Action, whose description on BGG starts with “Tabletop. Shmup. Action.” Hmm, that’s not the most informative thing I’ve read… It’s a roll ‘n’ write space combat with RPG elements in the form of a PnP that you can freely download from the publisher’s website.

Image source: BGG

But future is not a guaranteed thing, and 14 Frantic Minutes will remind you of that. The special “save the planet from climate change” scientific project you were working on was actually a master plan to destroy mankind (which, as it turns out, would somehow fulfill the goals of the project), and you have only 14 minutes left to prevent the master plan from unfolding! You must combine polyomino tiles to complete puzzles – and eventually disarm the Doomsday device. In real-time, obviously. The game is listed as a KS-crowdfunded one.

Image source: BGG

Now that we have made our little Sci-Fi trip, I’ll guide you on a tour through history, itself an inexhaustible source of themes for board games. It may feel like each week repeats itself, but believe me, these are different games. So, we start in the Middle Ages in a board game inspired by the Thief video game series, although with much more cartoony aesthetics: Thiefdom. It’s actually a pick-up-and-deliver game where you can customize your thief with equipment pieces to gain new abilities. The game is set for a Gamefound campaign.

Image source: BGG

Next we arrive at the Early Modern era and the Spanish conquest of America with iiná, an 18 cards micro-game where you play as a Navajo tribe struggling to keep its culture thriving under the new oppressive rule. The game can be played in your hand and all you need to play is available on BGG).

Image source: BGG

In the same vein, but set a couple of centuries later, Pioneer Rails is a Flip ‘n’ Write game that offers you the opportunity to expand the railroad network across the American West. The game is co-designed by Jeffrey D. Allers and Matthew Dunstan (third week in a row that I feature a game of his), and should arrive on Kickstarter at some point.

Image source: BGG

So we move on to WWII, a cornerstone of any trip through History, in which The Unknown Soldiers brings us to a series of missions undergone by a small squad. The game is solo-only, card-based, and features tactical combat, and you will be offered the choice to play either side of the conflict. It will be published by Lock’ n’ Load publishing.

Image source: BGG

Now we arrive at Present Day and the epitome of it: soccer. Kick Off: Coach is a worker placement game in which you manage a football club. It really cost me to dive this far already, being both soccer-averse and worker placement-averse, so I trust you to do your due research if you want to know more about that one!

Image source: BGG

I’m happy about the next one because it’s from our favorite designer Uwe Rosenberg. Atiwa is a game set in southeastern Ghana. The game is inspired by the story of a mayor of a small settlement who decided to shelter a large number of fruit bats after having discovered that their excrement was helping against deforestation (thanks Uwe for coming up with well-researched and highly improbable board game themes). Following this newly found role model, you will manage a small community and lead it to prosperity. Expect worker placement, resource management, animal meeples, and pooping bats.

Image source: BGG

Another game the box cover art of which somehow reminds me of JW: Gnomadic Gardeners. The game pits you against an AI as you race to be the first to deliver 77 bliss (?) to the local food bank. It’s a card-driven game, but I didn’t quite untangle the main flow of it from the BGG description. Anyway, we’ll know more about it when it reaches Kickstarter!

Image source: BGG

For more games about gathering food in a cute slightly Fantasy setting, you can also consider the spin-off game of Creature Comforts, Maple Valley, in which youngsters are sent into the valley to gather food as all of the woodlands denizens are emerging out of hibernation, ready to start spring with a giant feast! The game is self-described as a “traveling trails, finding friends, and celebrating new beginnings game”, which seems rather pompous for something the only listed mechanisms of which are set collection and hand management.

Image source: BGG

I’ll end today’s show with another “cute animal Fantasy” title, Floe, a game where you undertake a heroic journey across the Iceberg Sea. The game focuses heavily on character development, and you’ll apparently be able to customize a bag of tiles; each turn you draw tiles that will determine the actions you can take. The designer is Henry Audubon (PARKS) and art is by Andrew Bosley (so any similarity to Everdell is likely not to be a mere coincidence). It will be kickstarted next February if all goes according to plan.

352 views11 comments

Recent Posts

See All

11 Comments


Cadet Stimpy
Cadet Stimpy
Jun 08, 2022

Regarding Thiefdom, I thought the Artwork looked very familiar. Yup, Mihajlo Dimitrievski (lots of Garphill Games/Shem Phillips art). Just the right level of cartooniness (<- made-up word) I like.

Like
Zerbique
Zerbique
Jun 08, 2022
Replying to

Yes, the Mico has a very distinctive art style which I also appreciate. I don't like when the artwork gets too cartoony, but here there remains a grittiness that I do enjoy as well. So I completely agree with your assessment of it.

Like

Zerbique
Zerbique
Jun 01, 2022


These bat meeples might just hypnotize me into getting a game I am not likely to have fun with...

Like
Zerbique
Zerbique
Jun 02, 2022
Replying to
Like

JW
JW
May 30, 2022

No surprise here: it's the pooping fruit bats for me. And yes, well spotted, that other game's cover art is based on an actual picture of me "gardening".

Like
Cadet Stimpy
Cadet Stimpy
Aug 11, 2022
Replying to

Woo-Hoo! Gnomadic Gardeners hit the first Stretch Goal (Animal and Score cards to replace the Tracker Mat).

Like

Zerbique
Zerbique
May 29, 2022

Three games for me here:


Floe is an obvious fit at first sight, but I wait to learn more (and I'm comfortable with waiting).


Space Fruit Tree looks fun, but a bit too abstract perhaps. It's actually available from the Game Crafter website, but most of you already know that it means it's practically out of reasonable financial reach for the EU player.


14 Frantic Minutes is something I might consider if it's in the 10-15€ range and easy to get. Real-time polyomino-based spatial puzzle? That sounds like my sort of casual fun.

Like

kldonnelly
May 29, 2022

I'll keep an eye on Atiwa and will probably check out iina.

Like
bottom of page