Dungeon Drop: Dropped Too Deep is live (Drop 'em like they're hot)
Update: Dungeon Drop: Dropped Too Deep is live on Kickstarter and the campaign will run for 23 days. You may pledge just for this expansion and an upgrade pack for the base game, or combine it with the Tavern Tales expansion (non-solo), dungeon mats and walls, and the Deluxe edition of Dungeon Drop.
Our preview post below was published on October 2.
Dungeon Drop: Dropped Too Deep is an expansion to the 1-4 player cube-dropping game Dungeon Drop. It will launch on Kickstarter on October 6.
In the solo mode of Dungeon Drop, you first select your hero and their class, and assign them a Quest card. Then, you add the staircase cube, 2 relic cubes, and your hero meeple in the cube mix inside the box, and drop all the cubes together onto your playing surface. The grey cubes represent pillars. You will have to mentally connect three pillars in a triangle to form a room that contains your meeple, and replace these cubes with pillar tokens. Then, you loot the cubes you found inside the room.
In the next phase, you place large cubes inside the box, draw 4 at random, and drop them in the dungeon. By using your hero abilities, you may flick cubes to change their position. Then, you move inside a new room by switching one of your pillar tokens with a new pillar cube to form a new room and collect loot again. Rooms may also contain monsters which deduct points from your health. You repeat these steps until either there are no cubes left in the box, or your hero dies, or you loot the room that contains the staircase and exit the dungeon. If you successfully exit, you determine how well you did according to the dungeon level requirements.
The upcoming expansion introduces a cooperative mode, and adds new heroes, monsters and relics.
Yay! Funds for Warfighter Fantasy :-D
This little chat in the comments prompted me to put it on sale, and I sold it already. A lot of people were selling the game though. It's typically the kind of game in which, after the initial thrill of the discovery ('Wow! Dropping cubes! So cool'), there is very little substance to dive in. Maybe the new box corrects that but somehow I doubt so.
Well, it's cute, it's unique... But I don't think I can get any fun out of it. However, parting with any game with 'Dungeon' in the title is always a pain for me. If it had been named 'Monsters Drop' or 'Loot Box', it would have been easier.
I guess it depends on how much you enjoy these 'droppings'. :P
I'm torn about this one. I think I will either buy it to quench my completionist side, or get rid of the base game so that it will no longer have a voice in this.