So I've rated this on on BGG as well for the following reasons. I decided to sort of ask myself the following "questions" to avoid rambling on and perhaps going off on a "rant" occasionally, anyhow......
Well these are my thoughts on this game and how I looked at it and is done from a solo point of view. Ratings used are at the end. Based on a minimum of 5 solo plays.
Curators – 2.5/5
Speed / Ease Of Set Up & Tear Down? – 3/5
There really is not much to this game, so set up is 5 mins at most…..
Game Time? – 2/5
It claims 45 mins on the box, but the solo game is about 15 mins and is completely underwhelming!
Rule Book? – 4/5
4 Separate language rulebooks which have lots of clear diagrams and examples. Plus a complete solo scenario section.
Component Quality / Suitability? – 2/5
The cards are a bit thin and the graphics are too small. The tokens are too small and so are a bit fiddly as well as making the the graphics on them pointless as you can hardly make anything out. Boards and chips are good!
Theme? – 2/5
Tacked on at best, just a very small graphic of some art piece, it could be anything!
Gameplay? – 3/5
There is an interesting “chip flipping” mechanism to run your production engine, but otherwise it’s just making a few patterns with tiles to complete tasks.
Replayability? – 2/5
For multiplayer I can see it having more replayability but for Solo nope! You could design your own scenarios, but why would you bother. The first few moves of the game are the same every time and I think would get worse the more you play it!
Value For Money? – 2/5
It’s relatively cheap and you get what you pay for, nothing more!
Keeper ????
Not a chance, ‘Bye!!!!
Ratings....
5 = Out of this world, could not be better!
4 = Great !!!
3 = Average (Where any game should be)
2 = Really needs some work to come up to standard!!
So I've rated this on on BGG as well for the following reasons. I decided to sort of ask myself the following "questions" to avoid rambling on and perhaps going off on a "rant" occasionally, anyhow......
Well these are my thoughts on this game and how I looked at it and is done from a solo point of view. Ratings used are at the end. Based on a minimum of 5 solo plays.
Curators – 2.5/5
Speed / Ease Of Set Up & Tear Down? – 3/5
There really is not much to this game, so set up is 5 mins at most…..
Game Time? – 2/5
It claims 45 mins on the box, but the solo game is about 15 mins and is completely underwhelming!
Rule Book? – 4/5
4 Separate language rulebooks which have lots of clear diagrams and examples. Plus a complete solo scenario section.
Component Quality / Suitability? – 2/5
The cards are a bit thin and the graphics are too small. The tokens are too small and so are a bit fiddly as well as making the the graphics on them pointless as you can hardly make anything out. Boards and chips are good!
Theme? – 2/5
Tacked on at best, just a very small graphic of some art piece, it could be anything!
Gameplay? – 3/5
There is an interesting “chip flipping” mechanism to run your production engine, but otherwise it’s just making a few patterns with tiles to complete tasks.
Replayability? – 2/5
For multiplayer I can see it having more replayability but for Solo nope! You could design your own scenarios, but why would you bother. The first few moves of the game are the same every time and I think would get worse the more you play it!
Value For Money? – 2/5
It’s relatively cheap and you get what you pay for, nothing more!
Keeper ????
Not a chance, ‘Bye!!!!
Ratings....
5 = Out of this world, could not be better!
4 = Great !!!
3 = Average (Where any game should be)
2 = Really needs some work to come up to standard!!
1 = Disastrous
0 = Oh! The Horror!!!!!!!