The trend of board games implementation of video games keeps going: after Stardew Valley, that sold out within 12 hours after the pre-order website opened, the upcoming Skyrim that was mentioned in a neighboring thread, and the nearly launching Stellaris, now is the turn of Prison Architect, a popular PC game.
In the game, you are bidding on tiles to expand your prison and get the best possible one. Hosting prisoners will make the cash flow in, especially if they are dangerous and need special security measures.
The publisher is PSC games (The Defense of Procyon III, Blitzkrieg!, Rome & Roll), and the solo game is designed by David Turczi. The game will benefit from a crowdfunding campaign on KS.
I intended to write a retail post about it but when I saw that it sold out, I decided there was no point. It will be reprinted soon, I guess, so I'll check the rulebook to see if I might like it. I'm not a fan of pixelated video games, thankfully they didn't keep the pixels in the board game.*
*although I don't mind them in Puzzle Dungeon.
From a quick glance at the rulebook, it did look fun. Not too complex, and rightfully fitted to the board game medium. They did not try to implement everything from the video game (which I never played, I'm more of a Pew Pew or "kill that spider with a fire sword" guy), and things did not seem overly fiddly. I was actually almost tempted myself! (except, a game about carrots, fishing and tomatoes is a straight out "no")
Scalpers are currently selling Stardew Valley for 170$. And we don't even know if it's a good game.