And here we are again!
Let's start with a few expansions, since they have pictures.
18 holes, a golf-themed with no dexterity involved, is granted a Putting, Wind and Coastlines expansion. More ways to lose that damned ball.
The FFG Star Wars: Outer Rim is offered an Unfinished Business expansion, featuring Dengar on the cover. That should fit well with the current War of the Bounty Hunters comic series going on. The green guy on the cover really reminds me of Xizor, which is definitely a possibility since the new cannon recognizes him as the head of the Black Sun syndicate. Wait, I've lost all non die-hard Star Wars fans here?
Well, let's go back to safer topics then. Pencil First Games (Herbaceous, The Whatnot Cabinet, Sunset Over Water) offers a new soothing game with Delicious, a game about planting fruits and vegetables. Personally I was expecting pastries with that title.
Also, know that getting a nice garden was already a priority in the Middle Ages, except they did so at the scale of their whole domains. So, you can make the best for your own personal in Uradalom. Caveat: there doesn't seem any version but the Hungarian one.
Since we are in the series of nice, family-friendly every-one-can-relate-to themes, may I offer you rabbits? In Rabbitz & Robots, a card-driven game, you must defend the poor vegetables of your Orchard against an armies of robots. Finally, a gardening game I can relate to!
I'll mention passing by a new solo Scott Almes for Button Shy, Fishing Lessons. It's a card-game about fishing, which you could probably have inferred from the title and the publisher.
There's also this game about big cars, so heavy that once you have set your course, you can't change it (it's a programming game with a Yahtzee dice mechanic): Bigfoot: Roll & Smash. Vrrroom Vrroom.
Now, a game of racing and conquest: Microscopic. You start as a single cell, feeble and weak, but as you swallow more and more organisms, you grow to be the biggest, the meanest, the fittest. Evolve through eating the genes you need. Sacrifice parts that you don't need anymore. You'll get all that in this card drafting game.
Next, let's jump to the stars with Micro Cosmos, a space exploration with terraforming and resource management. Relocate alien races, save the survivors of a galaxy-wide conflict, bring peace at least (and hopefully so better than your competitors).
Oh, I hear you, you prefer a true space game, one for the dreamers, for the ones who see poetry in the music of the spheres? Here you are with Ptolemaeus, in which you get victory points for studying constellations and predicting the slow and subtle dance of the celestial bodies.
Still thirsty for some SF? You also have the SOURCE, a cyberpunk-inspired game with card, dice, dexterity, spies, exploration, fighting, slicing, The Matrix, deckbuilding, hybrid gaming, everything!
At a smaller scale you also have HARDCODED, a 9 cards PnP fighting game where you program a sequence of moves to smash out your opponent. From the designer of Bury Me in the Rift.
Since I consider Lovecraft to be SF, I'll sneak in The Sound of Midnight here, a deck-building game of magical incantations to your favorite outer world deities. This will be a print-on-demand game.
I'll end with three Fantasy games, starting with the Slay the Spire board game adaptation: these news are far from fresh, but now you have a BGG page to subscribe to if you want.
A dice, exploration and dexterity game, Chronicles of Avel has you save the kingdom of Avel from the evil forces of the Black Moon. You'll navigate a modular board, engage in fights, and when you earn loot, you grab it from a bag, trying to pick what you need most by relying on your sense of touch (hence the dexterity element).
Finally, Skytear Horde is a card-based tower defense game, in which not only you must fend off the hordes of monsters, but you must also go offensive and tear down the portals from which they endlessly spawn.
Slay the Spire will launch on Kickstarter on November 1st.
Prelaunch page