I did mention it in the comments of a Watch Your Back post! But I'm not against a bit more visibility.
(And if I don't cancel it, it also happens to be my only back so far for a campaign that ends in August.)
I am not too sure about it, honestly. An easy-going, portable dungeon crawler sounds appealing, but these games have a hard time striking the good balance between rules minimalism and good mechanics. They too often boil down with basic "roll to beat value" combat and items that give you +1 to your die roll.
I did mention it in the comments of a Watch Your Back post! But I'm not against a bit more visibility.
(And if I don't cancel it, it also happens to be my only back so far for a campaign that ends in August.)
I am not too sure about it, honestly. An easy-going, portable dungeon crawler sounds appealing, but these games have a hard time striking the good balance between rules minimalism and good mechanics. They too often boil down with basic "roll to beat value" combat and items that give you +1 to your die roll.